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召唤魔宠师无漏洞明文脚本(二)

减小字体 增大字体 作者:佚名  来源:本站整理  发布时间:2015-11-13 10:08:59

 
[@宠物2]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/FCOLOR=19>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:203:6:150:40:20:0:0><ITEMBOX:2:2:58:46:25:42:42:28,62:70#放入狂暴魔熊牌^103#宠物升级需要 -【宠物丹】> \ \ \
 
 
\                                       ←←请将【狂暴魔熊牌】放入框内...
 
 
 
 
[@ItemIntoBox2]
#IF
NOT EQUAL <$BOXITEM[2].NAME> 狂暴魔熊牌
#ACT
ReturnBoxItem 2
MESSAGEBOX 请放入[狂暴魔熊牌]令牌.....
BREAK
 
#IF
EQUAL <$BOXITEM[2].UPGRADECOUNT> 50
#ACT
MOV S78 当前等级:★★★★★
MOV S79 进化方向:异火精灵兽
MOV S83 血龙木
MOV N83 3
MOV S84 <Img:102:2:5:0/@宠物2ab>
GOTO @宠物2b
BREAK
 
#IF
EQUAL <$BOXITEM[2].UPGRADECOUNT> 40
#ACT
MOV S78 最高可升:★★★★★
MOV S79 当前升级:★★★★★
MOV S80 宠物属性:宠物防御+40%.破防+40%
MOV S81 令牌属性:攻魔道+8.生命+600
MOV S82 其它属性:毒素攻击
MOV S83 宠物丹
MOV N83 20
MOV S84 <Img:103:2:5:0/@宠物2aa>
MOV N84 8
MOV N85 600
MOV N86 -1
MOV N87 0
MOV N88 50
GOTO @宠物2a
BREAK
 
 
#IF
EQUAL <$BOXITEM[2].UPGRADECOUNT> 30
#ACT
MOV S78 最高可升:★★★★★
MOV S79 当前升级:★★★★
MOV S80 宠物属性:宠物防御+30%.破防+30%
MOV S81 令牌属性:攻魔道+6.生命+400
MOV S82 其它属性:毒素攻击
MOV S83 宠物丹
MOV N83 14
MOV S84 <Img:103:2:5:0/@宠物2aa>
MOV N84 6
MOV N85 400
MOV N86 -1
MOV N87 0
MOV N88 40
GOTO @宠物2a
BREAK
 
#IF
EQUAL <$BOXITEM[2].UPGRADECOUNT> 20
#ACT
MOV S78 最高可升:★★★★★
MOV S79 当前升级:★★★
MOV S80 宠物属性:宠物防御+20%.破防+20%
MOV S81 令牌属性:攻魔道+4.生命+300
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 11
MOV S84 <Img:103:2:5:0/@宠物2aa>
MOV N84 4
MOV N85 300
MOV N86 -1
MOV N87 0
MOV N88 30
GOTO @宠物2a
BREAK
 
 
#IF
EQUAL <$BOXITEM[2].UPGRADECOUNT> 10
#ACT
MOV S78 最高可升:★★★★★
MOV S79 当前升级:★★
MOV S80 宠物属性:宠物防御+15%.破防+15%
MOV S81 令牌属性:攻魔道+3.生命+200
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 8
MOV S84 <Img:103:2:5:0/@宠物2aa>
MOV N84 3
MOV N85 200
MOV N86 -1
MOV N87 0
MOV N88 20
GOTO @宠物2a
BREAK
 
#IF
EQUAL <$BOXITEM[2].UPGRADECOUNT> 0
#ACT
MOV S78 最高可升:★★★★★
MOV S79 当前升级:★
MOV S80 宠物属性:宠物防御+10%.破防+10%
MOV S81 令牌属性:攻魔道+2.生命+100
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 5
MOV S84 <Img:103:2:5:0/@宠物2aa>
MOV N84 2
MOV N85 100
MOV N86 -1
MOV N87 0
MOV N88 10
GOTO @宠物2a
BREAK
 
 
 
 
 
 
 
 
 
[@宠物2a]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/FCOLOR=19>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:203:6:150:40:20:0:0><ITEMBOX:2:2:58:46:25:42:42:28,62:70#放入狂暴魔熊牌^103#宠物升级需要 -【宠物丹】> \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {<$STR(S80)>/FCOLOR=132}\
\                                       {<$STR(S81)>/FCOLOR=94}\ 
\                                       {<$STR(S82)>/FCOLOR=146}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\                                       <$STR(S84)>\
 
 
 
[@宠物2aa]
#IF
NOT EQUAL <$BOXITEM[2].NAME> 狂暴魔熊牌
#ACT
MESSAGEBOX 请放入[狂暴魔熊牌]令牌.....
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
;============================================================
SetUpgradeItem 2
CHANGEITEMADDVALUE -1 2 = <$STR(N84)>
CHANGEITEMADDVALUE -1 3 = <$STR(N84)>
CHANGEITEMADDVALUE -1 4 = <$STR(N84)>
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
ChangeItemUpgradeCount -1 = <$STR(N88)>
 
CHANGECUSTOMITEMTEXT -1 [宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR -1 151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL -1 0 1 6
;====================================绑定生命
CHANGECUSTOMITEMABIL -1 0 3 0
;====================================不显示百分比
CHANGECUSTOMITEMVALUE -1 0 = <$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL -1 0 0 253
;====================================修改第一属性颜色
UpDateBoxItem 2
SendCenterMsg 22 151 ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[2].NAME>]升级成功.宠物和主人属性得到加强. 1 10
GOTO @ItemIntoBox2
break
 
 
 
 
 
 
[@宠物2B]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/FCOLOR=19>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:203:6:150:40:20:0:0><ITEMBOX:2:2:58:46:25:42:42:28,62:70#放入狂暴魔熊牌^103#宠物升级需要 -【宠物丹】> \  \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\                                       <$STR(S84)>\
 
 
 
 
 
[@宠物2ab]
#IF
NOT EQUAL <$BOXITEM[2].NAME> 狂暴魔熊牌
#ACT
MESSAGEBOX 请放入[狂暴魔熊牌]令牌.....
BREAK
#IF
NOT EQUAL <$BOXITEM[2].UPGRADECOUNT> 50
#ACT
MESSAGEBOX 对不起.需要5星的[<$BOXITEM[2].NAME>]才能进化到高级宠物
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
DELBOXITEM 2
GIVE 异火兽牌 1
SendCenterMsg 0 146 ゅ≈消息≈ゅ∶[<$USERNAME>]将[狂暴魔熊牌]进化至[异火兽牌]. 1 8
SendCenterMsg 0 22 ゅ≈消息≈ゅ∶[<$USERNAME>]将[狂暴魔熊牌]进化至[异火兽牌]. 1 9
 
 
 
 
[@宠物3]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/FCOLOR=19>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:215:6:150:20:20:0:0><ITEMBOX:3:2:58:30:25:42:42:28,62:70#放入异火兽牌^103#宠物升级需要 -【宠物丹】> \ \ \
 
 
\                                       ←←请将【异火兽牌】放入框内...
 
 
 
 
[@ItemIntoBox3]
#IF
NOT EQUAL <$BOXITEM[3].NAME> 异火兽牌
#ACT
ReturnBoxItem 3
MESSAGEBOX 请放入[异火兽牌]令牌.....
BREAK
 
 
#IF
EQUAL <$BOXITEM[3].UPGRADECOUNT> 60
#ACT
MOV S78 当前等级:★★★★★★
MOV S79 进化方向:沧澜冰晶兽
MOV S83 血龙木
MOV N83 8
MOV S84 <Img:102:2:5:0/@宠物3ab>
GOTO @宠物3b
BREAK
 
 
 
 
 
#IF
EQUAL <$BOXITEM[3].UPGRADECOUNT> 50
#ACT
MOV S78 最高可升:★★★★★★
MOV S79 当前升级:★★★★★★
MOV S80 宠物属性:宠物防御+50%.破防+50%
MOV S81 令牌属性:攻魔道+13.生命+1200
MOV S82 其它属性:元素随机+1%
MOV S83 宠物丹
MOV N83 30
MOV S84 <Img:103:2:5:0/@宠物3aa>
MOV N84 13
MOV N85 1200
MOVR N86 8
MOV N87 1
MOV N88 60
GOTO @宠物3a
BREAK
 
 
#IF
EQUAL <$BOXITEM[3].UPGRADECOUNT> 40
#ACT
MOV S78 最高可升:★★★★★★
MOV S79 当前升级:★★★★★
MOV S80 宠物属性:宠物防御+40%.破防+40%
MOV S81 令牌属性:攻魔道+11.生命+1000
MOV S82 其它属性:随机元素+1%
MOV S83 宠物丹
MOV N83 25
MOV S84 <Img:103:2:5:0/@宠物3aa>
MOV N84 11
MOV N85 1000
MOVR N86 8
MOV N87 1
MOV N88 50
GOTO @宠物3a
BREAK
 
 
#IF
EQUAL <$BOXITEM[3].UPGRADECOUNT> 30
#ACT
MOV S78 最高可升:★★★★★★
MOV S79 当前升级:★★★★
MOV S80 宠物属性:宠物防御+30%.破防+30%
MOV S81 令牌属性:攻魔道+9.生命+800
MOV S82 其它属性:毒素攻击
MOV S83 宠物丹
MOV N83 20
MOV S84 <Img:103:2:5:0/@宠物3aa>
MOV N84 9
MOV N85 800
MOV N86 -1
MOV N87 0
MOV N88 40
GOTO @宠物3a
BREAK
 
#IF
EQUAL <$BOXITEM[3].UPGRADECOUNT> 20
#ACT
MOV S78 最高可升:★★★★★★
MOV S79 当前升级:★★★
MOV S80 宠物属性:宠物防御+20%.破防+20%
MOV S81 令牌属性:攻魔道+7.生命+600
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 15
MOV S84 <Img:103:2:5:0/@宠物3aa>
MOV N84 7
MOV N85 600
MOV N86 -1
MOV N87 0
MOV N88 30
GOTO @宠物3a
BREAK
 
 
#IF
EQUAL <$BOXITEM[3].UPGRADECOUNT> 10
#ACT
MOV S78 最高可升:★★★★★★
MOV S79 当前升级:★★
MOV S80 宠物属性:宠物防御+15%.破防+15%
MOV S81 令牌属性:攻魔道+5.生命+400
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 10
MOV S84 <Img:103:2:5:0/@宠物3aa>
MOV N84 5
MOV N85 400
MOV N86 -1
MOV N87 0
MOV N88 20
GOTO @宠物3a
BREAK
 
 
#IF
EQUAL <$BOXITEM[3].UPGRADECOUNT> 0
#ACT
MOV S78 最高可升:★★★★★★
MOV S79 当前升级:★
MOV S80 宠物属性:宠物防御+10%.破防+10%
MOV S81 令牌属性:攻魔道+3.生命+200
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 8
MOV S84 <Img:103:2:5:0/@宠物3aa>
MOV N84 3
MOV N85 200
MOV N86 -1
MOV N87 0
MOV N88 10
GOTO @宠物3a
BREAK
 
 
 
 
 
 
 
 
 
[@宠物3a]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/FCOLOR=19>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:215:6:150:20:20:0:0><ITEMBOX:3:2:58:30:25:42:42:28,62:70#放入异火兽牌^103#宠物升级需要 -【宠物丹】> \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {<$STR(S80)>/FCOLOR=132}\
\                                       {<$STR(S81)>/FCOLOR=94}\ 
\                                       {<$STR(S82)>/FCOLOR=146}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\                                       <$STR(S84)>\
 
 
 
[@宠物3aa]
#IF
NOT EQUAL <$BOXITEM[3].NAME> 异火兽牌
#ACT
MESSAGEBOX 请放入[异火兽牌]令牌.....
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
;============================================================
SetUpgradeItem 3
CHANGEITEMADDVALUE -1 2 = <$STR(N84)>
CHANGEITEMADDVALUE -1 3 = <$STR(N84)>
CHANGEITEMADDVALUE -1 4 = <$STR(N84)>
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
ChangeItemUpgradeCount -1 = <$STR(N88)>
 
CHANGECUSTOMITEMTEXT -1 [宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR -1 151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL -1 0 1 6
;====================================绑定生命
CHANGECUSTOMITEMABIL -1 0 3 0
;====================================不显示百分比
CHANGECUSTOMITEMVALUE -1 0 = <$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL -1 0 0 253
;====================================修改第一属性颜色
UpDateBoxItem 3
SendCenterMsg 22 151 ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[3].NAME>]升级成功.宠物和主人属性得到加强. 1 10
GOTO @ItemIntoBox3
break
 
 
 
 
 
 
[@宠物3B]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/FCOLOR=19>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:215:6:150:20:20:0:0><ITEMBOX:3:2:58:30:25:42:42:28,62:70#放入异火兽牌^103#宠物升级需要 -【宠物丹】> \  \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\                                       <$STR(S84)>\
 
 
 
 
 
[@宠物3ab]
#IF
NOT EQUAL <$BOXITEM[3].NAME> 异火兽牌
#ACT
MESSAGEBOX 请放入[异火兽牌]令牌.....
BREAK
#IF
NOT EQUAL <$BOXITEM[3].UPGRADECOUNT> 60
#ACT
MESSAGEBOX 对不起.需要6星的[<$BOXITEM[3].NAME>]才能进化到高级宠物
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
DELBOXITEM 3
GIVE 冰晶兽牌 1
SendCenterMsg 0 146 ゅ≈消息≈ゅ∶[<$USERNAME>]将[异火兽牌]进化至[冰晶兽牌]. 1 8
SendCenterMsg 0 22 ゅ≈消息≈ゅ∶[<$USERNAME>]将[异火兽牌]进化至[冰晶兽牌]. 1 9
 
 
 
 
 
 
 
[@宠物4]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/FCOLOR=19>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:197:6:150:15:5:0:0><ITEMBOX:4:2:58:-10:25:42:42:28,62:70#放入冰晶兽牌^103#宠物升级需要 -【宠物丹】> \ \ \
 
 
\                                       ←←请将【冰晶兽牌】放入框内...
 
 
 
 
[@ItemIntoBox4]
#IF
NOT EQUAL <$BOXITEM[4].NAME> 冰晶兽牌
#ACT
ReturnBoxItem 4
MESSAGEBOX 请放入[冰晶兽牌]令牌.....
BREAK
 
 
 
#IF
EQUAL <$BOXITEM[4].UPGRADECOUNT> 70
#ACT
MOV S78 当前等级:★★★★★★★
MOV S79 进化方向:紫雷流云豹
MOV S83 血龙木
MOV N83 12
MOV S84 <Img:102:2:5:0/@宠物4ab>
GOTO @宠物4b
BREAK
 
 
 
 
 
 
#IF
EQUAL <$BOXITEM[4].UPGRADECOUNT> 60
#ACT
MOV S78 最高可升:★★★★★★★
MOV S79 当前升级:★★★★★★★
MOV S80 宠物属性:宠物防御+60%.破防+60%
MOV S81 令牌属性:攻魔道+17.生命+1500
MOV S82 其它属性:元素随机+2%
MOV S83 宠物丹
MOV N83 40
MOV S84 <Img:103:2:5:0/@宠物4aa>
MOV N84 17
MOV N85 1500
MOVR N86 8
MOV N87 2
MOV N88 70
GOTO @宠物4a
BREAK
 
 
#IF
EQUAL <$BOXITEM[4].UPGRADECOUNT> 50
#ACT
MOV S78 最高可升:★★★★★★★
MOV S79 当前升级:★★★★★★
MOV S80 宠物属性:宠物防御+50%.破防+50%
MOV S81 令牌属性:攻魔道+15.生命+1300
MOV S82 其它属性:元素随机+1%
MOV S83 宠物丹
MOV N83 35
MOV S84 <Img:103:2:5:0/@宠物4aa>
MOV N84 15
MOV N85 1300
MOVR N86 8
MOV N87 1
MOV N88 60
GOTO @宠物4a
BREAK
 
 
#IF
EQUAL <$BOXITEM[4].UPGRADECOUNT> 40
#ACT
MOV S78 最高可升:★★★★★★★
MOV S79 当前升级:★★★★★
MOV S80 宠物属性:宠物防御+40%.破防+40%
MOV S81 令牌属性:攻魔道+13.生命+1100
MOV S82 其它属性:随机元素+1%
MOV S83 宠物丹
MOV N83 30
MOV S84 <Img:103:2:5:0/@宠物4aa>
MOV N84 13
MOV N85 1100
MOVR N86 8
MOV N87 1
MOV N88 50
GOTO @宠物4a
BREAK
 
 
#IF
EQUAL <$BOXITEM[4].UPGRADECOUNT> 30
#ACT
MOV S78 最高可升:★★★★★★★
MOV S79 当前升级:★★★★
MOV S80 宠物属性:宠物防御+30%.破防+30%
MOV S81 令牌属性:攻魔道+11.生命+900
MOV S82 其它属性:毒素攻击
MOV S83 宠物丹
MOV N83 25
MOV S84 <Img:103:2:5:0/@宠物4aa>
MOV N84 11
MOV N85 900
MOV N86 -1
MOV N87 0
MOV N88 40
GOTO @宠物4a
BREAK
 
#IF
EQUAL <$BOXITEM[4].UPGRADECOUNT> 20
#ACT
MOV S78 最高可升:★★★★★★★
MOV S79 当前升级:★★★
MOV S80 宠物属性:宠物防御+20%.破防+20%
MOV S81 令牌属性:攻魔道+9.生命+700
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 20
MOV S84 <Img:103:2:5:0/@宠物4aa>
MOV N84 9
MOV N85 700
MOV N86 -1
MOV N87 0
MOV N88 30
GOTO @宠物4a
BREAK
 
 
#IF
EQUAL <$BOXITEM[4].UPGRADECOUNT> 10
#ACT
MOV S78 最高可升:★★★★★★★
MOV S79 当前升级:★★
MOV S80 宠物属性:宠物防御+15%.破防+15%
MOV S81 令牌属性:攻魔道+7.生命+500
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 15
MOV S84 <Img:103:2:5:0/@宠物4aa>
MOV N84 7
MOV N85 500
MOV N86 -1
MOV N87 0
MOV N88 20
GOTO @宠物4a
BREAK
 
 
#IF
EQUAL <$BOXITEM[4].UPGRADECOUNT> 0
#ACT
MOV S78 最高可升:★★★★★★★
MOV S79 当前升级:★
MOV S80 宠物属性:宠物防御+10%.破防+10%
MOV S81 令牌属性:攻魔道+5.生命+300
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 10
MOV S84 <Img:103:2:5:0/@宠物4aa>
MOV N84 5
MOV N85 300
MOV N86 -1
MOV N87 0
MOV N88 10
GOTO @宠物4a
BREAK
 
 
 
 
 
 
 
 
 
[@宠物4a]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/FCOLOR=19>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:197:6:150:15:5:0:0><ITEMBOX:4:2:58:-10:25:42:42:28,62:70#放入冰晶兽牌^103#宠物升级需要 -【宠物丹】> \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {<$STR(S80)>/FCOLOR=132}\
\                                       {<$STR(S81)>/FCOLOR=94}\ 
\                                       {<$STR(S82)>/FCOLOR=146}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\                                       <$STR(S84)>\
 
 
 
[@宠物4aa]
#IF
NOT EQUAL <$BOXITEM[4].NAME> 冰晶兽牌
#ACT
MESSAGEBOX 请放入[冰晶兽牌]令牌.....
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
;============================================================
SetUpgradeItem 4
CHANGEITEMADDVALUE -1 2 = <$STR(N84)>
CHANGEITEMADDVALUE -1 3 = <$STR(N84)>
CHANGEITEMADDVALUE -1 4 = <$STR(N84)>
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
ChangeItemUpgradeCount -1 = <$STR(N88)>
 
CHANGECUSTOMITEMTEXT -1 [宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR -1 151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL -1 0 1 6
;====================================绑定生命
CHANGECUSTOMITEMABIL -1 0 3 0
;====================================不显示百分比
CHANGECUSTOMITEMVALUE -1 0 = <$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL -1 0 0 253
;====================================修改第一属性颜色
UpDateBoxItem 4
SendCenterMsg 22 151 ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[4].NAME>]升级成功.宠物和主人属性得到加强. 1 10
GOTO @ItemIntoBox4
break
 
 
 
 
 
 
[@宠物4B]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/FCOLOR=19>        <紫雷流云豹/@宠物5>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:197:6:150:15:5:0:0><ITEMBOX:4:2:58:-10:25:42:42:28,62:70#放入冰晶兽牌^103#宠物升级需要 -【宠物丹】> \  \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\                                       <$STR(S84)>\
 
 
 
 
 
[@宠物4ab]
#IF
NOT EQUAL <$BOXITEM[4].NAME> 冰晶兽牌
#ACT
MESSAGEBOX 请放入[冰晶兽牌]令牌.....
BREAK
#IF
NOT EQUAL <$BOXITEM[4].UPGRADECOUNT> 70
#ACT
MESSAGEBOX 对不起.需要7星的[<$BOXITEM[4].NAME>]才能进化到高级宠物
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
DELBOXITEM 4
GIVE 流云豹牌 1
SendCenterMsg 0 146 ゅ≈消息≈ゅ∶[<$USERNAME>]将[冰晶兽牌]进化至[流云豹牌]. 1 8
SendCenterMsg 0 22 ゅ≈消息≈ゅ∶[<$USERNAME>]将[冰晶兽牌]进化至[流云豹牌]. 1 9
 
 
 
 
 
 
 
 
 
 
[@宠物5]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/FCOLOR=19>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:221:6:150:-20:-5:0:0><ITEMBOX:5:2:58:-40:25:42:42:28,62:70#放入流云豹牌^103#宠物升级需要 -【宠物丹】> \ \ \
 
 
\                                       ←←请将【流云豹牌】放入框内...
 
 
 
 
[@ItemIntoBox5]
#IF
NOT EQUAL <$BOXITEM[5].NAME> 流云豹牌
#ACT
ReturnBoxItem 5
MESSAGEBOX 请放入[流云豹牌]令牌.....
BREAK
 
 
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 80
#ACT
MOV S78 当前等级:★★★★★★★★
MOV S79 进化方向:天澜神兽
MOV S80 进化机率:30%
MOV S83 血龙木
MOV N83 15
MOV N84 10
MOV S84 <Img:102:2:5:0/@宠物5ab>
GOTO @宠物5b
BREAK
 
 
 
 
 
 
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 70
#ACT
MOV S78 最高可升:★★★★★★★★
MOV S79 当前升级:★★★★★★★★
MOV S80 宠物属性:宠物防御+70%.破防+70%
MOV S81 令牌属性:攻魔道+21.生命+2500
MOV S82 其它属性:元素随机+2%
MOV S83 宠物丹
MOV N83 50
MOV S84 <Img:103:2:5:0/@宠物5aa>
MOV N84 21
MOV N85 2500
MOVR N86 8
MOV N87 2
MOV N88 80
GOTO @宠物5a
BREAK
 
 
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 60
#ACT
MOV S78 最高可升:★★★★★★★★
MOV S79 当前升级:★★★★★★★
MOV S80 宠物属性:宠物防御+60%.破防+60%
MOV S81 令牌属性:攻魔道+19.生命+2100
MOV S82 其它属性:元素随机+2%
MOV S83 宠物丹
MOV N83 40
MOV S84 <Img:103:2:5:0/@宠物5aa>
MOV N84 19
MOV N85 2100
MOVR N86 8
MOV N87 2
MOV N88 70
GOTO @宠物5a
BREAK
 
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 50
#ACT
MOV S78 最高可升:★★★★★★★★
MOV S79 当前升级:★★★★★★
MOV S80 宠物属性:宠物防御+50%.破防+50%
MOV S81 令牌属性:攻魔道+17.生命+1800
MOV S82 其它属性:元素随机+1%
MOV S83 宠物丹
MOV N83 35
MOV S84 <Img:103:2:5:0/@宠物5aa>
MOV N84 17
MOV N85 1800
MOVR N86 8
MOV N87 1
MOV N88 60
GOTO @宠物5a
BREAK
 
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 40
#ACT
MOV S78 最高可升:★★★★★★★★
MOV S79 当前升级:★★★★★
MOV S80 宠物属性:宠物防御+40%.破防+40%
MOV S81 令牌属性:攻魔道+15.生命+1500
MOV S82 其它属性:随机元素+1%
MOV S83 宠物丹
MOV N83 30
MOV S84 <Img:103:2:5:0/@宠物5aa>
MOV N84 15
MOV N85 1500
MOVR N86 8
MOV N87 1
MOV N88 50
GOTO @宠物5a
BREAK
 
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 30
#ACT
MOV S78 最高可升:★★★★★★★★
MOV S79 当前升级:★★★★
MOV S80 宠物属性:宠物防御+30%.破防+30%
MOV S81 令牌属性:攻魔道+13.生命+1400
MOV S82 其它属性:毒素攻击
MOV S83 宠物丹
MOV N83 25
MOV S84 <Img:103:2:5:0/@宠物5aa>
MOV N84 13
MOV N85 1400
MOV N86 -1
MOV N87 0
MOV N88 40
GOTO @宠物5a
BREAK
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 20
#ACT
MOV S78 最高可升:★★★★★★★★
MOV S79 当前升级:★★★
MOV S80 宠物属性:宠物防御+20%.破防+20%
MOV S81 令牌属性:攻魔道+11.生命+1100
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 20
MOV S84 <Img:103:2:5:0/@宠物5aa>
MOV N84 11
MOV N85 1100
MOV N86 -1
MOV N87 0
MOV N88 30
GOTO @宠物5a
BREAK
 
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 10
#ACT
MOV S78 最高可升:★★★★★★★★
MOV S79 当前升级:★★
MOV S80 宠物属性:宠物防御+15%.破防+15%
MOV S81 令牌属性:攻魔道+9.生命+800
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 15
MOV S84 <Img:103:2:5:0/@宠物5aa>
MOV N84 9
MOV N85 800
MOV N86 -1
MOV N87 0
MOV N88 20
GOTO @宠物5a
BREAK
 
 
#IF
EQUAL <$BOXITEM[5].UPGRADECOUNT> 0
#ACT
MOV S78 最高可升:★★★★★★★★
MOV S79 当前升级:★
MOV S80 宠物属性:宠物防御+10%.破防+10%
MOV S81 令牌属性:攻魔道+7.生命+500
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 10
MOV S84 <Img:103:2:5:0/@宠物5aa>
MOV N84 7
MOV N85 500
MOV N86 -1
MOV N87 0
MOV N88 10
GOTO @宠物5a
BREAK
 
 
 
 
 
 
 
 
 
[@宠物5a]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/FCOLOR=19>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:221:6:150:-20:-5:0:0><ITEMBOX:5:2:58:-40:25:42:42:28,62:70#放入流云豹牌^103#宠物升级需要 -【宠物丹】> \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {<$STR(S80)>/FCOLOR=132}\
\                                       {<$STR(S81)>/FCOLOR=94}\ 
\                                       {<$STR(S82)>/FCOLOR=146}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\                                       <$STR(S84)>\
 
 
 
[@宠物5aa]
#IF
NOT EQUAL <$BOXITEM[5].NAME> 流云豹牌
#ACT
MESSAGEBOX 请放入[流云豹牌]令牌.....
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
;============================================================
SetUpgradeItem 5
CHANGEITEMADDVALUE -1 2 = <$STR(N84)>
CHANGEITEMADDVALUE -1 3 = <$STR(N84)>
CHANGEITEMADDVALUE -1 4 = <$STR(N84)>
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
ChangeItemUpgradeCount -1 = <$STR(N88)>
 
CHANGECUSTOMITEMTEXT -1 [宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR -1 151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL -1 0 1 6
;====================================绑定生命
CHANGECUSTOMITEMABIL -1 0 3 0
;====================================不显示百分比
CHANGECUSTOMITEMVALUE -1 0 = <$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL -1 0 0 253
;====================================修改第一属性颜色
UpDateBoxItem 5
SendCenterMsg 22 151 ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[5].NAME>]升级成功.宠物和主人属性得到加强. 1 10
GOTO @ItemIntoBox5
break
 
 
 
 
 
 
[@宠物5B]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/FCOLOR=19>         <天澜  神兽/@宠物6> \ 
 
\<PlayImg:3:221:6:150:-20:-5:0:0><ITEMBOX:5:2:58:-40:25:42:42:28,62:70#放入流云豹牌^103#宠物升级需要 -【宠物丹】> \  \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=22}·<$STR(N83)>\
\                                       {<$STR(S80)>/FCOLOR=151}\
\                                       <$STR(S84)>\
 
 
 
 
 
[@宠物5ab]
#IF
NOT EQUAL <$BOXITEM[5].NAME> 流云豹牌
#ACT
MESSAGEBOX 请放入[流云豹牌]令牌.....
BREAK
#IF
NOT EQUAL <$BOXITEM[5].UPGRADECOUNT> 80
#ACT
MESSAGEBOX 对不起.需要8星的[<$BOXITEM[5].NAME>]才能进化到高级宠物
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
 
 
#IF
random <$STR(N84)>
#ACT
TAKE <$STR(S83)> <$STR(N83)>
DELBOXITEM 5
GIVE 天澜神兽牌 1
SendCenterMsg 0 146 ゅ≈消息≈ゅ∶[<$USERNAME>]将[流云豹牌]进化至[天澜神兽牌]. 1 8
SendCenterMsg 0 22 ゅ≈消息≈ゅ∶[<$USERNAME>]将[流云豹牌]进化至[天澜神兽牌]. 1 9
break
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
sendmsg 6 ゅ≈消息≈ゅ∶进化失败.请继续努力...........
 
 
 
 
 
 
 
 
 
 
[@宠物6]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/FCOLOR=19> \ 
 
\<PlayImg:3:209:6:150:-10:-5:0:0><ITEMBOX:6:2:58:-20:25:42:42:28,62:70#放入天澜神兽牌^103#宠物升级需要 -【宠物丹】> \ \ \
 
 
\                                       ←←请将【天澜神兽牌】放入框内...
 
 
 
 
[@ItemIntoBox6]
#IF
NOT EQUAL <$BOXITEM[6].NAME> 天澜神兽牌
#ACT
ReturnBoxItem 6
MESSAGEBOX 请放入[天澜神兽牌]令牌.....
BREAK
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 90
#ACT
GOTO @宠物6B
BREAK
 
 
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 80
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★★★★★★★★★
MOV S80 宠物属性:宠物防御+80%.破防+80%
MOV S81 令牌属性:攻魔道+30.生命+3800
MOV S82 其它属性:元素随机+5%
MOV S83 宠物丹
MOV N83 100
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 30
MOV N85 3800
MOVR N86 8
MOV N87 5
MOV N88 90
GOTO @宠物6a
BREAK
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 70
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★★★★★★★★
MOV S80 宠物属性:宠物防御+70%.破防+70%
MOV S81 令牌属性:攻魔道+25.生命+3200
MOV S82 其它属性:元素随机+4%
MOV S83 宠物丹
MOV N83 90
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 25
MOV N85 3200
MOVR N86 8
MOV N87 4
MOV N88 80
GOTO @宠物6a
BREAK
 
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 60
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★★★★★★★
MOV S80 宠物属性:宠物防御+60%.破防+60%
MOV S81 令牌属性:攻魔道+22.生命+2800
MOV S82 其它属性:元素随机+3%
MOV S83 宠物丹
MOV N83 80
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 22
MOV N85 2800
MOVR N86 8
MOV N87 3
MOV N88 70
GOTO @宠物6a
BREAK
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 50
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★★★★★★
MOV S80 宠物属性:宠物防御+50%.破防+50%
MOV S81 令牌属性:攻魔道+19.生命+2400
MOV S82 其它属性:元素随机+2%
MOV S83 宠物丹
MOV N83 70
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 19
MOV N85 2400
MOVR N86 8
MOV N87 2
MOV N88 60
GOTO @宠物6a
BREAK
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 40
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★★★★★
MOV S80 宠物属性:宠物防御+40%.破防+40%
MOV S81 令牌属性:攻魔道+17.生命+2000
MOV S82 其它属性:随机元素+1%
MOV S83 宠物丹
MOV N83 60
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 17
MOV N85 2000
MOVR N86 8
MOV N87 1
MOV N88 50
GOTO @宠物6a
BREAK
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 30
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★★★★
MOV S80 宠物属性:宠物防御+30%.破防+30%
MOV S81 令牌属性:攻魔道+15.生命+1700
MOV S82 其它属性:毒素攻击
MOV S83 宠物丹
MOV N83 50
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 15
MOV N85 1700
MOV N86 -1
MOV N87 0
MOV N88 40
GOTO @宠物6a
BREAK
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 20
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★★★
MOV S80 宠物属性:宠物防御+20%.破防+20%
MOV S81 令牌属性:攻魔道+13.生命+1400
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 40
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 13
MOV N85 1400
MOV N86 -1
MOV N87 0
MOV N88 30
GOTO @宠物6a
BREAK
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 10
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★★
MOV S80 宠物属性:宠物防御+15%.破防+15%
MOV S81 令牌属性:攻魔道+11.生命+1000
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 30
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 11
MOV N85 1000
MOV N86 -1
MOV N87 0
MOV N88 30
GOTO @宠物6a
BREAK
 
 
#IF
EQUAL <$BOXITEM[6].UPGRADECOUNT> 0
#ACT
MOV S78 最高可升:★★★★★★★★★
MOV S79 当前升级:★
MOV S80 宠物属性:宠物防御+10%.破防+10%
MOV S81 令牌属性:攻魔道+9.生命+700
MOV S82 其它属性:未激活
MOV S83 宠物丹
MOV N83 20
MOV S84 <Img:103:2:5:0/@宠物6aa>
MOV N84 9
MOV N85 700
MOV N86 -1
MOV N87 0
MOV N88 10
GOTO @宠物6a
BREAK
 
 
 
 
 
 
 
 
 
[@宠物6a]
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/FCOLOR=19> \ 
 
\<PlayImg:3:209:6:150:-10:-5:0:0><ITEMBOX:6:2:58:-20:25:42:42:28,62:70#放入天澜神兽牌^103#宠物升级需要 -【宠物丹】> \
 
 
\                                       {<$STR(S78)>/FCOLOR=9}\
\                                       {<$STR(S79)>/FCOLOR=151}\
\                                       {<$STR(S80)>/FCOLOR=132}\
\                                       {<$STR(S81)>/FCOLOR=94}\ 
\                                       {<$STR(S82)>/FCOLOR=146}\
\                                       {所需材料:<$STR(S83)>/FCOLOR=151}·<$STR(N83)>\
\                                       <$STR(S84)>\
 
 
 
[@宠物6aa]
#IF
NOT EQUAL <$BOXITEM[6].NAME> 天澜神兽牌
#ACT
MESSAGEBOX 请放入[天澜神兽牌]令牌.....
BREAK
#IF
NOT CHECKITEM <$STR(S83)> <$STR(N83)>
#ACT
MESSAGEBOX 对不起.您没有[<$STR(N83)>]颗[<$STR(S83)>]
BREAK
 
#IF
#ACT
TAKE <$STR(S83)> <$STR(N83)>
;============================================================
SetUpgradeItem 6
CHANGEITEMADDVALUE -1 2 = <$STR(N84)>
CHANGEITEMADDVALUE -1 3 = <$STR(N84)>
CHANGEITEMADDVALUE -1 4 = <$STR(N84)>
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
ChangeItemUpgradeCount -1 = <$STR(N88)>
 
CHANGECUSTOMITEMTEXT -1 [宠物加持属性]:
;====================================修改属性名字
CHANGECUSTOMITEMTEXTCOLOR -1 151
;====================================修改属性名字颜色
CHANGECUSTOMITEMABIL -1 0 1 6
;====================================绑定生命
CHANGECUSTOMITEMABIL -1 0 3 0
;====================================不显示百分比
CHANGECUSTOMITEMVALUE -1 0 = <$STR(N85)>
;====================================修改第一属性值
CHANGECUSTOMITEMABIL -1 0 0 253
;====================================修改第一属性颜色
UpDateBoxItem 6
SendCenterMsg 22 151 ゅ≈消息≈ゅ∶[<$USERNAME>]将[<$BOXITEM[6].NAME>]升级成功.宠物和主人属性得到加强. 1 10
GOTO @ItemIntoBox6
break
 
 
 
 
 
[@宠物6B]
 
#if
#ACT
OPENMERCHANTBIGDLG 2 0 1 0 0 0 1  470 27
#SAY
\<Img:3:2:26:32><Img:3:2:-376:82>\
\                <总共六种牛逼战宠.等你来领取.首充奖励.即送战宠/FCOLOR=150>\ \
 
\             <啸风  神狮/@MAIN>        <狂暴  魔熊/@宠物2>         <异火精灵兽/@宠物3>   \
\             <沧澜冰晶兽/@宠物4>        <紫雷流云豹/@宠物5>         <天澜  神兽/FCOLOR=19> \ 
 
\<PlayImg:3:209:6:150:-10:-5:0:0><ITEMBOX:6:2:58:-20:25:42:42:28,62:70#放入天澜神兽牌^103#宠物升级需要 -【宠物丹】> \
 
 
\                                       只有天澜圣兽可以洗元素属性\
\                                      <暴击几率增加/FCOLOR=70>:[<$BOXITEM[6].VALUE1>] <增加攻击伤害/FCOLOR=70>:[<$BOXITEM[6].VALUE2>] \
\                                      <物理伤害减少/FCOLOR=253>:[<$BOXITEM[6].VALUE3>] <魔法伤害减少/FCOLOR=253>:[<$BOXITEM[6].VALUE4>]  \
\                                      <忽视目标防御/FCOLOR=253>:[<$BOXITEM[6].VALUE5>] <所有伤害反弹/FCOLOR=253>:[<$BOXITEM[6].VALUE6>]  \  
\                                      <增加目标暴率/FCOLOR=253>:[<$BOXITEM[6].VALUE7>] <人物体力增加/FCOLOR=253>:[<$BOXITEM[6].VALUE8>]   \
\                                      <人物魔力增加/FCOLOR=253>:[<$BOXITEM[6].VALUE9>]  \  \
 
\                                      <Img:21:2><开始重组|151#每次重组需要10万元宝+血龙木5颗/@开始洗属性><Img:21:2>
 
 
 
[@开始洗属性]
#IF
NOT EQUAL <$BOXITEM[6].NAME> 天澜神兽牌
#ACT
ReturnBoxItem 6
MESSAGEBOX 请放入[天澜神兽牌]令牌.....
BREAK
 
 
#IF
NOT EQUAL <$BOXITEM[6].UPGRADECOUNT> 90
#ACT
MESSAGEBOX 只有9星的天澜神兽才可以洗属性.
BREAK
 
 
#IF
NOT CHECKITEM 血龙木 5
#ACT
MESSAGEBOX 洗属性需要5颗血龙木.
BREAK
#IF
CHECKGAMEGOLD < 100000
#ACT
MESSAGEBOX 洗属性需要10万元宝
BREAK
 
#IF
#ACT
TAKE 血龙木 5
GAMEGOLD - 100000
SetUpgradeItem 6
SetNewItemValue -1 0 = 0
SetNewItemValue -1 1 = 0
SetNewItemValue -1 2 = 0
SetNewItemValue -1 3 = 0
SetNewItemValue -1 4 = 0
SetNewItemValue -1 5 = 0
SetNewItemValue -1 6 = 0
SetNewItemValue -1 7 = 0
SetNewItemValue -1 8 = 0
GetRandomText ..\QuestDiary\功能触发\元素抽取\武器元素抽取.txt N86
MOV N87 1
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
 
GetRandomText ..\QuestDiary\功能触发\元素抽取\武器元素抽取.txt N86
MOV N87 2
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
 
GetRandomText ..\QuestDiary\功能触发\元素抽取\武器元素抽取.txt N86
MOV N87 3
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
 
GetRandomText ..\QuestDiary\功能触发\元素抽取\武器元素抽取.txt N86
MOV N87 4
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
 
GetRandomText ..\QuestDiary\功能触发\元素抽取\武器元素抽取.txt N86
MOV N87 5
SetNewItemValue -1 <$STR(N86)> = <$STR(N87)>
UpDateBoxItem 6
SendCenterMsg 151 253 [<$USERNAME>]将在万兽总管处[<$BOXITEM[6].NAME>]的元素属性进行重组,得到更加强大的属性  1 4
SendCenterMsg 146 0 [<$USERNAME>]将在万兽总管处[<$BOXITEM[6].NAME>]的元素属性进行重组,得到更加强大的属性  1 3
GOTO @ItemIntoBox6

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作者:佚名

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